First, I made the blob wobble animation, and I tried for a long time to match the holes of the roller, using different rotational speeds to achieve the effect.Then, I put the roller and the ball into the sp to apply the material, because I wanted a more realistic material effect.Finally, I added the plant model, because I wanted it to have a little light and shadow effect to make the picture richer.
I had a problem with a carpet that I wanted to make more realistic. If it was a flat surface and then used mapping to achieve it, it would look too fake, so I wanted to generate a base model. So I watched a youtube tutorial.
interior modeling tips and tricks 02 xgen fur for carpet – YouTube
