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hair

Bangs: the ends don’t have to be in clusters, they are fewer in number
Sideburns: the end shrinks into a small triangle
Curls in the back: shrink the ends a little, about the same amount as bangs

I chose to use blender for the hair because the later animation wanted to be solved directly with the help of the hair dynamics feature. I also tried xgen before this and it rendered out better, but I didn’t know how to get him to solve it and maybe needed to go into houdini, so I didn’t end up using xgen.

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