After the team talked this week, I prioritized the desert scene. The previous desert material was too realistic, so I replaced it with a triple rendered material and added tracing lines. The automatic crayon and freestyle came out with similar results, neither of which was ideal, and the lines were noticeably thicker and thinner due to the depth of field.
Here are some references to the desert scene
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Meanwhile, based on my previous white model, jiachen started setting up the camera.
The beginning of the end we intend to use pure 2d painting, so I began to work on the middle of the story three 3d scene building. This is a simple, basic, approximate model effect, in order to set the overall position, to facilitate the synthesis of the students set the camera.
Our theme ranged from everyday objects to fantasy objects, so the group chose a commonplace object, a coin, and began to make up a whimsical story about it. We decided to give it a few different layers of meaning and then a fantastical story.
Rights:Coin with the king’s head on it Greed:Fight for treasure Hope:Throw coins into the wishing well
At the same time, I went to understand the effect of some bleneder three renderings, to find some reference, also used ai drawing the effect.
I chose the theme from everyday objects to fantasy objects.
I like this subject for two reasons. First of all, I like fantasy themes very much. I have watched a lot of fantasy movies and studied ordinary objects personification in Pixar animation. I like to observe the things around me and make them look like things in fairy tales with my rich imagination. Secondly, in terms of my skills and specialties, I am good at design and modeling of various styles, which can realize objects from plane to finished products. I believe my skills are well suited to this topic.
Then, through the joint activities organized by the school between various majors, I met a lot of friends from other majors and decided to work with 2D animation students to do an animation project combining 2D and 3D. I think the benefits are, first of all, for 3d, once it comes to character animation will greatly increase the workload, whether it is modeling to binding or to k-frames, so 2d drawing characters is undoubtedly a good choice, but also better reflect the animation effect, more tension. Secondly, for 2d, the most difficult point is the overall perspective and the huge workload of painting the background. Therefore, 3d scenes and 2d characters combined is a good choice.
1) Title: Traveling with coins
2) Team members and roles:
Chenyang Deng MA Animation c.deng0320221@arts.ac.uk Role: 2D animator
Yuanjie Lei
MA Animation y.lei0320221@arts.ac.uk Role: 2D animator
Tianqi Xu MA Visual Effects t.xu0320223@arts.ac.uk Role: 3D scene modeler
Jiachen Ding MA Visual Effects j.ding0320223@arts.ac.uk Role: Compositor
3)Description of idea: We plan to use the everyday object of the coin as a medium to connect the real and the fantastical, to show the meaning and influence that humans give to the coin (money) in different fantastical worlds. The project will use 2D animation to draw the characters and parts of the screen. At the same time, using 3D models for the scenes and a virtual camera to complete the subplots.